Classes & builds

Stat distribution and builds for each class.

10 guides

  1. Stat Distribution Gains by TribeLists what each point of Muscle, Nerve, Heart and Spirit gives for Naga/Kimnara, Ashura/Rakshasa, Yaksa/Gandarva and Deva/Garuda. Includes approximate ATK/DEF ratios, HP and TP per point, and weapon-specific Nerve scaling for bows and war-gloves. Ends with rules of thumb on which stat matters for each role.el.martinez
  2. Solid Nakayuda BuildA stat distribution suggestion for Nakayuda: max Heart to 120 first, then 3 Muscle / 2 Nerve per level, with Nerve taken for accuracy, avoid and critical hit. The replies add the author's clarifications (4 Muscle / 1 Nerve if your accessories are good, attack speed buff is worth it for basic attacks) and a chakra damage formula showing how Muscle multiplies weapon damage while Nerve does not scale as strongly.khclrnemr
  3. Karya: Pure Nerve BuildA one-line build recommendation for Karya from level 1 to 90: go pure Nerve, ignoring HP and TP. Replies add that a pure-Nerve Karya has very low HP but very high damage, and suggest putting Heart on charm and belt rather than more Nerve or evasion/accuracy.khclrnemr
  4. Banar Build Guide / Personal ExperienceA player's account of leveling a Naga to Banar, covering chakra point allocation (3 Muscle / 2 Heart after early equal split) and a skill-by-skill breakdown of attack, defense and support skills with which to max and which to leave at level 1 for prerequisites. Includes notes on skills like Stam and Bukampaa where leveling does not improve stun duration or chance, plus special mentions for situational skills. Later updated with a downloadable text file adding equipment and upgrade sections..exprience
  5. Solid Banar BuildA short stat allocation suggestion for Banar from level 1 to 90: pure stats with a 2 Heart to 3 Muscle ratio. The author claims this split is balanced and strong without sacrificing any stat. No skill allocation or gear details are given.khclrnemr
  6. Solid Abikara BuildA short stat allocation plan for Abikara: pure 120 Heart from level 1-90, then 2 Mental and 3 Nerve per level. Nerve is recommended for accuracy and avoidance against Karya and Druka.khclrnemr
  7. Solid Druka BuildA short stat-allocation plan for Druka: pure 120 Heart to level 90, then 4 Muscle / 1 Nerve per level. Explains that Nerve is taken for accuracy, evasion and critical hits on basic attacks, aiming at bleed/shock burst damage.khclrnemr
  8. Solid Vidya BuildA short stat suggestion for Vidya from level 1 to 90: go pure, maxing Heart first and then putting the rest into Nerve. The author frames it as a support role with heal, buffs, and elemental boost.khclrnemr
  9. Damage calculation based on Defense and Damage AbsorbPlayer testing of how Defense and Damage Absorption interact in Kathana, with the inferred formula FD = (ID - (DF x 0.27)) x (1 - DA) and the finding that absorption is applied after defense reduction. Includes the raw test numbers (144 DEF vs 390 DEF at 34% absorb) and a practical note that Defense is better against normal hits while absorption scales with big incoming damage. A follow-up message lists the exact gear and skills used to reach 34% DA.apx6291
  10. Solid Satya BuildA very short stat allocation suggestion for Satya from level 1 to 90: max Heart first, then put the remaining points into Nerve. The author notes the class is imbalanced as a tank. No skill, gear or gameplay details are given.khclrnemr

Questions from players

A fan site. Not run by Gameolic or the Kathana team.

Every guide here was written by the player credited on it, in the Kathana Discord, and is republished with the author named and the original thread linked.

If you wrote one of these and want it taken down or corrected, say so in the Discord and it will be.